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Math.random()returns a pseudo-random number between 0 (inclusive) and 1 (exclusive).
var x = Math.random();
xcould, for example, get the value
0.6206372241429993. Each call of
Math.random()generates a new random number. The numbers are equally distributed between 0 and 1. They are called pseudo-random numbers, because they look random but are still calculated. If you want to get random numbers in another range or with a different distribution, you have to transform the numbers generated by
Math.random()adequately. This should be practiced now.
dicethat returns like a dice a random number between 1 and 6.